Bio

Contact blog(-/a-*t/-S_i_g_n)rodolphe-vaillant.fr
Location Tokyo
Interests

Real-time character animation, skinning and rigging.
Mesh processing / deformation.
Implicit surface (distance field) modeling.
Game Dev.



Paypal donation  If you find something useful, and want to support Ojigi

Feedback, suggestions or corrections are highly appreciated! I treat every post as potential work in progress, and will correct content according to comments or emails.
 
 

Papers

2021 - "Automatic shape adjustment at joints for the Implicit Skinning"
Olivier Hachette, Florian. Canezin, Rodolphe Vaillant, Nicolas Mellado &  Loïc Barthe. Computer & Graphics, proc. of SMI, 2021.

 bibtex ]

2015 - PhD - "Implicit Skinning: Character Skin Deformation Guided by 3D Scalar Fields",
Rodolphe Vaillant. University of Victoria, Université Paul Sabatier (Toulouse).

 pdf ]  Talk slides ]

 

2014 - "Robust Iso-Surface Tracking for Interactive Character Skinning"
Rodolphe Vaillant, Gaël Guennebaud, Loïc Barthe, Brian Wyvill, Marie-Paule Cani. ACM Transactions on Graphics, 33(6), proc. of ACM SIGGRAPH ASIA, 2014.

 project page ]  pdf ]  bibtex ]  video ]  Talk slides ]

2013 - "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"
Rodolphe Vaillant, Loïc Barthe, Gaël Guennebaud, Marie-Paule Cani, Damien Rhomer, Brian Wyvill, Olivier Gourmel and Mathias Paulin. ACM Transactions on Graphics, 32(4), Proc. of ACM SIGGRAPH, 2013.

 project page ]  pdf ]  bibtex ]  video ]  Talk slides ]

2012 - "Déformation de la peau d'un personnage avec prise en compte des contacts"
Rodolphe Vaillant, Loïc Barthe, Gaël Guennebaud, Marie-Paule Cani, Damien Rhomer and Brian Wyvill. Revue Electronique Francophone d'Informatique Graphique - AFIG 2012, 6(2), Best paper award AFIG/EGFR.

2010 - Fast Instruction-Accurate Simulation with SimNML
Hugues Cassé, Jonathan Barre, Rodolphe Vaillant, Pascal Sainrat. (regular paper). Workshop on Rapid Simulation and Performance Evaluation: Methods and Tools (RAPIDO 2010), Heraklion, Crète, Grèce, 22/01/2010, January 2011. 

 pdf ]  bibtex ]


"...The name of the song is called 'Haddocks' Eyes'!"
"Oh, that's the name of the song, is it?" Alice said, trying to
feel interested.
"No, you don't understand," the Knight said, looking a little
vexed. "That's what the name is called. The name really is, 'The Aged
Aged Man.'"
"Then I ought to have said "That's what the song is called'?"
Alice corrected herself.
"No, you oughtn't: that's quite another thing! The song is
called 'Ways and Means': but that's only what it is called you know!"
"Well, what is the song then?" said Alice, who was by this
time completely bewildered.
"I was coming to that," the Knight said. "The song really is
"A-sitting on a Gate": and the tune's my own invention."
-- Lewis Carroll, "Through the Looking Glass"