Tutorials

Organized list of blog posts and tutorials. Note that not all posts are present here, especially minor notes in "Jumble".

#Skinning

Other Sources


#Geometry Processing, FEM

Harmonic functions

Triangle meshes

Regular grids

Tetrahedral meshes

Curves

Misc

Transcripts


#Mesh deformation


#Implicit Surface / Distance Field

Other Sources

Material from my former PhD director Pr. Loïc Barthe (mostly in French)



#Maya

General development:

C++ API tutorials:

Minor tips:


#Unreal Engine


#General 3D Graphics

OpenGL 3.0

 Tutorials and C++ code (FR/EN) ] to get familiar with OpenGL 3.0 (Qt 5.0 and CMake project). You'll also find assignment instructions with very detailed comments inlined in the code to learn step by step OpenGL functions. (usually taught to 4th year university students). Although you should not need them you can ask for answer sheets (solutions) by email. Some assignments may miss English translation, please ask if you think you want to try and do them. To dive deeper into OpenGL and graphic programming take also a look at open.gl or learnopengl.com.


OpenGL 2.1

Old OpenGL 2.1 Tutorials (Master1 pdf, slides, code, assignments and corrections)

Related post: emulate direct drawing mode of OpenGL 2.1 using OpenGL 3.0

DirectX 11

Posts to get you started.

Misc


#Math


#Japan


#Miscellaneous

Image processing

Inspiration



 
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The bone-chilling scream split the warm summer night in two, the first
half being before the scream when it was fairly balmy and calm and
pleasant, the second half still balmy and quite pleasant for those who
hadn't heard the scream at all, but not calm or balmy or even very nice
for those who did hear the scream, discounting the little period of time
during the actual scream itself when your ears might have been hearing it
but your brain wasn't reacting yet to let you know.
-- Winning sentence, 1986 Bulwer-Lytton bad fiction contest.